Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

All Spells | Rituals
Mystic | Precog | Technomancer | Witchwarper


Rotting Touch

Source Starfinder Enhanced pg. 126
Classes Precog 1-6, Witchwarper 1-6
School necromancy
Casting Time 1 standard action
Range touch
Targets one creature
Duration instantaneous; see text
Saving Throw Fortitude half; Spell Resistance yes

Description

With a touch, you apply a voracious acid to the target, causing their body to decay, rust, or crumble rapidly. This requires a successful melee attack against the target’s EAC, and casting this spell doesn’t provoke attacks of opportunity. If your attack hits, you deal acid damage to the target and apply the corrode critical hit effect to the target for 3 rounds, even if your attack wasn’t a critical hit. The target can attempt a Fortitude save to negate the corrode effect, and they attempt Fortitude saves rather than Reflex saves when attempting to end the corrode effect prematurely; these Fortitude saves use the spell’s saving throw DC, not a DC based on the damage dealt by the corrode effect.
1st: When you cast rotting touch as a 1st-level spell, it deals 1d8 acid damage to the target and corrode (1d8).
2nd: When you cast rotting touch as a 2nd-level spell, it deals 2d8 acid damage to the target and corrode (2d8).
3rd: When you cast rotting touch as a 3rd-level spell, it deals 3d8 acid damage to the target and corrode (3d8).
4th: When you cast rotting touch as a 4th-level spell, it deals 4d8 acid damage to the target and corrode (4d8).
5th: When you cast rotting touch as a 5th-level spell, it deals 5d8 acid damage to the target and corrode (5d8).
6th: When you cast rotting touch as a 6th-level spell, it deals 6d8 acid damage to the target and corrode (6d8).